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Four Lakes

503530367Analyzed
4v4 RM · 3d ago on Sep 1, 2026· 36m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Poles · United States
1081
+11
🇳🇮 Teutons · Nicaragua
1077
+11
🇧🇷 Franks · Brazil
1047
+12
🇧🇷 Persians · Brazil
1041
+12
🇺🇸 Teutons · United States
1015
-14
🇭🇰 Wei · Hong Kong SAR China
984
-13
🇵🇪 Persians · Peru
975
-12
🇲🇽 Khmer · Mexico
875
-8
Player eAPM Actions Feudal Castle Imperial Opening
AlexandreGC Persians
46 1,675 8:25 19:29 33:57 ⚔ Scout Rush
1Timoteo2:11 Persians
33 1,200 12:25 19:10
28 1,003 12:59 17:16 ⛏ Fish Boom FC
MYTH NICAZ Poles
20 737 10:20 21:56 32:11 ⚔ Scout Rush
Gauss Wei
19 690 10:26 19:22 34:49 ⛏ Fast Castle
18 654 10:37 22:58 ⛏ Fast Castle
CAPTORIX Khmer
17 625 12:57 17:43 ⛏ Fast Castle
17 601 10:44 21:29 35:09 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,060 11,569 6,910 200 35,739 37,514
14,795 10,412 3,720 1,435 30,362 31,125
11,075 7,755 2,775 2,475 24,080 26,059
9,785 8,990 4,295 440 23,510 31,705
10,740 8,533 1,535 1,155 21,963 27,431
8,205 6,188 1,355 1,545 17,293 18,056
9,015 5,365 1,690 1,050 17,120 20,714
6,245 4,806 1,330 750 13,131 14,428
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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