AoeStats
← Minombre_Apellido

Nomad

503530300Analyzed
1v1 RM · 4d ago on Sep 1, 2026· 56m 48s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Byzantines · Canada
967
+14
🇦🇷 Byzantines · Argentina
925
-14
Player eAPM Actions Feudal Castle Imperial Opening
Minombre_Apellido Byzantines
44 2,483 12:55 22:57 41:05 ⚔ Fish Boom into Skirms
Levi Byzantines
17 952 15:40 20:45 36:39 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
29,630 17,980 15,085 3,500 66,195 78,861
26,130 18,148 8,630 3,885 56,793 60,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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