AoeStats
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Black Forest

503526982Analyzed
4v4 RM · 6d ago on Sep 1, 2026· 63m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khmer · Mexico
1067
+9
🇲🇽 Italians · Mexico
1004
+11
🇲🇽 Chinese · Mexico
990
+12
🇹🇼 Goths · Taiwan
852
+18
🇲🇽 Persians · Mexico
943
-14
🇲🇽 Burgundians · Mexico
921
-13
🇺🇸 Khmer · United States
877
-11
🇺🇸 Franks · United States
866
-11
Player eAPM Actions Feudal Castle Imperial Opening
25 1,602 14:41 20:46 46:36 ⛏ Fish Boom FC
23 1,438 12:28 20:59 36:27 ⛏ Fish Boom FC
22 1,421 11:10 17:23 37:40 ⛏ Fast Castle
21 1,356 12:38 19:12 44:12 ⛏ Fast Castle
17 1,092 10:30 17:30 36:42 ⛏ Fast Castle
15 926 14:05 22:46 37:27 ⛏ Fast Castle
15 977 11:25 16:51 29:19 ⛏ Fish Boom FC
14 892 15:44 19:56 33:51 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
K
63,005 41,135 21,215 2,900 128,255 134,511
41,465 28,535 20,510 2,380 92,890 96,973
45,695 24,037 19,460 2,900 92,092 98,214
42,365 22,343 15,645 3,020 83,373 88,800
18,830 24,657 16,850 2,580 62,917 71,691
26,670 11,265 17,975 1,620 57,530 62,337
24,515 26,309 3,750 1,485 56,059 64,086
11,900 17,810 12,155 5,730 47,595 80,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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