AoeStats
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Nomad

503523588Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 63m 14s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Inca · Sweden
873
+18
🇺🇸 Jurchens · United States
872
+18
🇷🇺 Burmese · Russia
849
+19
🇺🇸 Khmer · United States
812
+21
🇨🇱 Armenians · Chile
1127
-27
🇨🇱 Vietnamese · Chile
997
-22
🇫🇷 Teutons · France
820
-15
🇨🇴 Huns · Colombia
758
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,389 12:59 39:38 50:59 ⚔ Towers into Scouts
38 2,375 13:10 31:14 46:37
32 2,035 15:29 23:41 42:18 ⛏ Fish Boom FC
28 1,742 16:51 22:52 44:57 ⚔ Fish Boom into Archers into Skirms
22 1,413 13:59 36:34
11 675 16:14 51:55 ⚔ M@A Rush
11 685 20:33 28:18 ⚔ Archer Rush
11 687 18:02 31:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,970 30,395 25,910 8,940 93,215 112,679
27,185 19,260 14,885 6,450 67,780 81,009
12,120 27,350 6,330 3,000 48,800 65,071
18,345 18,812 8,050 2,485 47,692 53,510
14,490 9,715 5,830 4,280 34,315 38,319
13,035 13,450 4,910 2,575 33,970 39,916
12,160 11,986 5,255 2,105 31,506 35,659
9,085 9,071 2,480 1,365 22,001 27,609
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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