AoeStats
← back

Arabia

503523486Analyzed
1v1 RM · 2d ago on Sep 1, 2026· 45m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
505
+16
🇺🇸 Chinese · United States
497
-16
Player eAPM Actions Feudal Castle Imperial Opening
GGTHX123 Chinese
20 911 13:29 20:29 ⛏ Fast Castle
SAHAGUN VI Franks
14 632 10:31 27:47 44:34 ⚔ Towers into Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
11,655 7,535 4,030 3,125 26,345 33,474
11,745 7,530 4,500 850 24,625 28,609
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.