AoeStats
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Nomad

503520162Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 63m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Dravidians · United States
1122
+13
🇨🇱 Poles · Chile
1066
+16
🇧🇷 Portuguese · Brazil
1051
+16
🇦🇷 Wu · Argentina
1037
+17
vs
🇨🇱 Spanish · Chile
1167
-20
🇨🇱 Japanese · Chile
1042
-15
🇨🇱 Tupi · Chile
1039
-15
🇨🇱 Franks · Chile
979
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 2,199 14:15 23:49 44:17 ⚔ Fish Boom into M@A
26 1,633 15:01 19:07 38:57 ⛏ Fish Boom FC
25 1,613 13:58 19:54 36:48 ⛏ Fish Boom FC
24 1,509 15:39 19:53 44:39 ⛏ Fish Boom FC
24 1,536 14:06 21:52 33:59 ⚔ Fish Boom FC into Scouts
13 830 14:54 25:42 — ⚔ Archer Rush
9 568 14:56 26:12 — ⚔ Fish Boom into Skirms into Archers
7 477 14:28 20:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,635 27,595 21,625 6,280 98,135 100,753
31,675 40,036 15,845 3,620 91,176 104,090
26,645 21,683 14,165 3,350 65,843 74,620
29,595 12,644 14,165 3,410 59,814 64,565
13,095 12,079 4,690 3,500 33,364 40,406
5,890 8,015 1,900 1,825 17,630 18,719
6,660 7,807 605 1,175 16,247 15,961
3,230 2,280 765 750 7,025 7,753
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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