AoeStats
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Nomad

503518348Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 43m 2s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1615
+15
🇦🇷 Portuguese · Argentina
1471
+22
🇨🇳 Lithuanians · China
1432
+23
🇦🇷 Koreans · Argentina
1324
+27
🇵🇹 Britons · Portugal
1690
-25
🇵🇹 Saracens · Portugal
1623
-23
🇵🇹 Turks · Portugal
1553
-20
🇺🇸 Japanese · United States
1533
-19
Player eAPM Actions Feudal Castle Imperial Opening
45 1,958 13:13 18:17 40:17 ⛏ Fast Castle
42 1,829 14:01 17:48 ⛏ Fish Boom FC
42 1,817 13:42 17:48 35:45 ⛏ Fish Boom FC
41 1,746 12:29 18:11 33:32 ⛏ Fish Boom FC
40 1,704 14:48 18:19 ⚔ Fish Boom FC into Scouts
36 1,570 14:07 17:41 33:48 ⛏ Fish Boom FC
24 1,027 13:39 18:07 29:04 ⛏ Fish Boom FC
24 1,026 15:44 19:37 37:45 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,355 13,622 7,340 4,110 41,427 43,066
17,025 13,997 5,825 2,940 39,787 43,956
16,520 12,405 5,090 2,415 36,430 38,584
16,895 11,749 3,180 3,150 34,974 35,243
17,390 10,445 4,190 325 32,350 34,997
13,020 13,299 2,910 2,310 31,539 31,524
8,550 12,496 7,620 2,360 31,026 33,877
6,400 7,778 2,535 2,500 19,213 19,415
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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