AoeStats
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Arabia

503517556Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 41m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1033
+12
🇪🇸 Mongols · Spain
1021
+12
🇮🇳 Turks · India
1003
+13
🇹🇼 Maya · Taiwan
989
+14
🇨🇦 Byzantines · Canada
963
-14
🇨🇦 Bulgarians · Canada
940
-13
🇨🇦 Maya · Canada
938
-13
🇨🇦 Franks · Canada
909
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,217 10:46 23:36 ⚔ Drush
46 1,898 11:07 23:20 ⚔ Archer Rush
40 1,638 11:10 17:29 ⚔ FC into Scouts into Skirms
37 1,502 10:39 16:27 31:45 ⚔ FC into Scouts
34 1,411 11:27 21:23 ⛏ Fast Castle
30 1,219 9:34 19:58 40:40 ⚔ Scout Rush
23 928 9:49 26:15 ⚔ Scout Rush
19 767 11:03 20:54 37:15 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,625 9,621 9,360 1,500 38,106 41,817
13,235 11,812 8,940 1,500 35,487 38,980
14,635 10,043 6,170 560 31,408 34,751
12,840 9,078 5,690 1,600 29,208 32,426
11,910 8,941 4,035 2,250 27,136 39,918
11,825 6,780 4,695 1,500 24,800 29,803
12,875 6,450 2,475 1,200 23,000 24,397
8,395 5,563 2,025 850 16,833 18,358
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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