AoeStats
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Nomad

503512337Analyzed
4v4 RM · 6d ago on Sep 1, 2026· 38m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Armenians · United States
1306
+13
🇨🇳 Spanish · China
1209
+18
🇨🇳 Teutons · China
1209
+18
🇲🇽 Japanese · Mexico
1168
+20
🇺🇸 Huns · United States
1276
-18
🇨🇦 Persians · Canada
1276
-18
🇨🇴 Vietnamese · Colombia
1233
-16
🇲🇽 Vikings · Mexico
1209
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,610 13:54 24:51 ⚔ Fish Boom into Scouts
40 1,569 14:32 18:03 35:57 ⛏ Fish Boom FC
32 1,246 13:58 18:16 31:51 ⛏ Fish Boom FC
29 1,129 12:49 22:04 ⚔ Fish Boom into Scouts
29 1,109 13:16 20:29 ⛏ Fish Boom into Galleys FC
26 1,018 14:42 19:13 37:49 ⛏ Fish Boom FC
25 986 15:25 27:17 ⚔ M@A into Fish Boom into Skirms
17 677 13:18 27:35 ⛏ Fish Boom into Galleys

Resources

Player Food Wood Gold Stone Spent Collected
19,235 8,903 12,050 2,415 42,603 46,214
16,355 6,935 3,450 3,550 30,290 32,154
9,295 10,968 3,335 1,700 25,298 28,254
10,830 7,752 2,875 2,550 24,007 27,205
9,485 7,499 1,920 2,250 21,154 22,447
7,015 7,911 2,525 325 17,776 19,994
8,210 6,585 1,925 950 17,670 20,363
6,035 7,902 2,230 325 16,492 17,349
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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