AoeStats
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Team Islands

503504157Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 46m 52s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
930
+12
🇨🇱 Mongols · Chile
925
+12
🇬🇧 Burgundians · United Kingdom
897
+13
🇨🇳 Koreans · China
859
+15
vs
🇨🇷 Goths · Costa Rica
841
-13
🇺🇸 Dravidians · United States
838
-13
🇹🇷 Britons · Türkiye
833
-32
816
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,939 9:59 27:20 39:03 ⚔ Fish Boom into Scouts into Towers
19 904 11:37 18:05 31:45 ⛏ Fish Boom into Fire Galleys FC
18 839 16:42 34:58 — ⚔ Fish Boom into Archers
15 703 12:29 19:34 32:57 ⛏ Fast Castle
13 611 11:42 26:22 — ⛏ Fish Boom FC
13 626 10:58 17:29 — ⛏ Fish Boom FC
13 587 13:08 18:03 — ⛏ Fast Castle
12 581 12:42 25:42 — ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
21,655 18,195 15,410 3,100 58,360 68,505
17,670 17,010 5,670 3,235 43,585 54,001
17,820 12,960 6,220 900 37,900 56,139
13,025 7,550 6,445 1,650 28,670 40,249
9,305 8,560 2,485 650 21,000 27,675
9,750 8,080 775 1,500 20,105 25,316
6,955 6,525 1,090 1,225 15,795 21,588
6,395 5,180 1,590 1,000 14,165 17,733
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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