AoeStats
← Terromato

QS Arena

503501960Analyzed
2v2 RM · 4d ago on Sep 1, 2026· 15m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
734
+8
🇦🇷 Persians · Argentina
485
+18
🇫🇷 Bohemians · France
553
-13
🇫🇷 Teutons · France
520
-12
Player eAPM Actions Feudal Castle Imperial Opening
AVECHRISTUSREX Bohemians
19 302 8:25
22martin22 Persians
14 221 7:51 ⛏ Fast Castle
Terromato Goths
12 193 10:26
doratiotto.t Teutons
10 158 14:29

Resources

Player Food Wood Gold Stone Spent Collected
2,750 2,205 350 0 5,305 5,666
2,205 2,410 100 0 4,715 6,096
2,395 2,070 0 0 4,465 6,241
2,275 1,950 50 0 4,275 6,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.