AoeStats
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Black Forest

503486899Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 68m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
852
+15
🇹🇷 Goths · Türkiye
775
+19
🇮🇹 Bohemians · Italy
774
+19
🇹🇷 Bohemians · Türkiye
585
+26
🇧🇷 Teutons · Brazil
890
-22
🇺🇸 Hindustanis · United States
887
-22
🇨🇱 Portuguese · Chile
868
-21
🇦🇷 Persians · Argentina
705
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,691 9:57 18:56 29:50 ⛏ Fast Castle
32 2,194 12:49 16:40 30:50 ⛏ Fast Castle
25 1,716 14:50 23:44 37:11 ⛏ Fast Castle
25 1,759 9:05 16:56 29:44 ⛏ Fast Castle
24 1,643 17:01 21:41 36:31 ⛏ Fast Castle
20 1,395 17:54 26:15 36:39 ⛏ Fast Castle
19 1,327 14:26 18:28 40:28 ⛏ Fast Castle
17 1,195 13:54 23:19 34:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,730 24,085 26,680 2,900 113,395 125,892
37,040 31,420 29,885 3,100 101,445 109,621
32,705 25,614 31,005 2,560 91,884 104,031
30,210 31,025 27,040 3,125 91,400 125,874
29,630 33,271 21,990 3,610 88,501 106,926
25,825 24,054 18,970 5,160 74,009 116,860
26,650 17,801 21,095 1,340 66,886 83,634
16,375 12,371 16,385 875 46,006 59,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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