AoeStats
← Ashen One

QS Arena

503481454Analyzed
1v1 RM · 9d ago on Aug 31, 2026· 38m 59s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Khmer · Russia
1279
+18
🇩🇪 Spanish · Germany
1319
-18
Player eAPM Actions Feudal Castle Imperial Opening
37 1,450 8:27 11:56 29:04 ⛏ Fast Castle
35 1,362 9:06 12:25 30:26 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
30,235 12,200 7,580 880 50,895 53,809
11,945 7,375 4,930 1,040 25,290 26,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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