AoeStats
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Yucatan

503476966Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 48m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Magyars · Argentina
1634
+10
🇨🇱 Italians · Chile
1490
+16
🇦🇷 Persians · Argentina
1409
+20
🇦🇷 Khmer · Argentina
1271
+25
🇩🇪 Italians · Germany
1638
-24
🇭🇺 Mongols · Hungary
1480
-17
🇺🇸 Tatars · United States
1446
-16
🇺🇸 Hindustanis · United States
1397
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,780 10:06 18:22 36:11 ⚔ Archer Rush
54 2,614 10:33 14:37 33:21 ⛏ Fast Castle
53 2,578 9:48 13:52 31:44 ⛏ Fast Castle
43 2,114 9:48 14:10 38:36 ⛏ Fast Castle
42 2,029 9:24 18:10 35:55 ⚔ Scout Rush
33 1,592 9:33 14:29 31:33 ⛏ Fast Castle
27 1,330 9:42 23:48 ⚔ Scout Rush
23 1,134 10:43 24:57 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,955 22,651 20,760 5,185 64,551 76,905
27,665 15,465 14,750 1,500 59,380 64,562
28,905 10,725 14,680 1,050 55,360 59,748
15,530 19,290 13,825 5,550 54,195 61,042
13,280 11,719 4,990 2,150 32,139 37,507
8,550 8,748 5,360 2,460 25,118 25,919
9,780 5,720 4,155 850 20,505 24,351
4,550 6,655 4,830 1,620 17,655 18,869
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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