AoeStats
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QS Arena

503476834Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 33m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Lithuanians · Spain
1167
+12
🇺🇸 Turks · United States
1162
+12
🇺🇸 Cumans · United States
1146
+13
🇨🇴 Spanish · Colombia
1026
+19
vs
🇸🇪 Portuguese · Sweden
1104
-15
🇸🇰 Japanese · Slovakia
1091
-14
🇪🇪 Ethiopians · Estonia
1089
-14
🇹🇷 Hindustanis · Türkiye
1044
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,079 8:24 12:58 26:17 ⛏ Fast Castle
20 695 8:19 12:27 27:59 ⛏ Fast Castle
19 643 7:40 20:16 29:38 ⛏ Fast Castle
18 603 6:51 14:10 30:20 ⛏ Fast Castle
18 599 8:08 13:50 27:19 ⛏ Fast Castle
11 374 10:11 14:16 26:50 ⛏ Fast Castle
11 387 7:33 16:35 32:48 ⛏ Fast Castle
9 314 9:13 17:25 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,235 13,445 8,075 2,350 40,105 46,692
18,920 8,095 11,370 850 39,235 43,427
20,205 9,778 7,435 1,600 39,018 42,215
10,395 8,145 4,345 1,600 24,485 26,413
8,530 5,835 2,260 2,205 18,830 26,310
8,530 4,010 3,790 750 17,080 18,966
7,450 5,735 1,185 300 14,670 17,702
4,710 3,850 675 385 9,620 9,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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