AoeStats
← Lia Engel

Black Forest

503475769Analyzed
2v2 RM · 9d ago on Aug 31, 2026· 78m 45s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Celts · Canada
480
+15
🇨🇱 Persians · Chile
468
+15
🇩🇪 Bulgarians · Germany
464
-16
🇩🇪 Britons · Germany
443
-15
Player eAPM Actions Feudal Castle Imperial Opening
19 1,505 17:30 33:24 48:11
14 1,078 16:51 29:42 46:15 ⛏ Fast Castle
10 797 19:22 32:27 46:46 ⛏ Fast Castle
9 697 19:44 32:48 48:36 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
24,505 40,026 16,795 2,825 84,151 114,817
33,675 17,271 21,445 4,515 76,906 100,556
20,980 19,103 15,160 2,860 58,103 91,392
20,880 16,480 9,640 3,130 50,130 66,813
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.