AoeStats
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Black Forest

503474212Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 82m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Turks · Spain
723
+16
🇹🇷 Celts · Türkiye
628
+20
🇹🇷 Maya · Türkiye
593
+22
🇨🇦 Britons · Canada
573
+23
vs
🇫🇷 Sicilians · France
838
-25
🇫🇷 Slavs · France
814
-24
🇨🇿 Huns · Czechia
746
-21
🇨🇷 Persians · Costa Rica
496
-18
Player eAPM Actions Feudal Castle Imperial Opening
23 1,939 14:22 22:17 35:17 ⛏ Fast Castle
22 1,808 16:20 30:50 39:06 ⛏ Fast Castle
20 1,671 11:04 26:12 41:13 ⚔ Towers FC
17 1,424 15:05 23:22 37:48 ⚔ Drush into Archers
17 1,385 10:42 22:35 40:29
13 1,053 12:52 22:49 37:12 ⛏ Fast Castle
13 1,046 11:08 26:06 45:40
9 780 11:12 22:54 37:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,035 21,328 27,925 3,150 84,438 106,585
33,505 19,330 20,100 7,600 80,535 136,388
32,330 24,330 19,270 4,450 80,380 85,723
21,950 31,717 22,955 2,580 79,202 105,423
33,880 18,203 22,920 3,980 78,983 91,726
20,715 23,154 18,955 4,475 67,299 121,878
17,840 16,786 18,935 3,185 56,746 61,262
26,740 15,465 13,255 750 56,210 80,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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