AoeStats
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Black Forest

503470719Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 53m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
604
+12
🇦🇷 Inca · Argentina
538
+15
🇨🇱 Vikings · Chile
525
+16
🇧🇷 Slavs · Brazil
517
+16
🇹🇷 Persians · Türkiye
616
-19
🇹🇷 Italians · Türkiye
549
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🇨🇴 Byzantines · Colombia
458
-12
🇫🇷 Portuguese · France
455
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 1,278 9:34 19:44 32:26 ⛏ Fast Castle
21 1,134 12:29 25:03 34:17 ⛏ Fast Castle
16 872 10:50 21:32 47:21 ⚔ FC into Scouts
15 784 12:16 21:57 39:50 ⛏ Fast Castle
10 520 12:25 ⚔ Tower Rush
10 523 12:55 27:23 34:02 ◆ FC into Fast Imp
10 552 18:54 31:04 49:49 ⚔ M@A Rush
2 90 14:00 ⚔ Drush into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
29,735 15,315 15,495 4,265 64,810 79,841
32,670 9,858 13,520 2,600 58,648 66,365
25,335 16,590 10,210 2,050 54,185 65,200
21,970 16,660 8,375 2,750 49,755 59,821
11,770 10,948 5,510 1,585 29,813 33,637
12,835 7,538 6,565 1,680 28,618 45,417
6,695 5,139 560 1,860 14,254 16,927
1,850 1,665 150 0 3,665 3,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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