AoeStats
← Veit

Four Lakes

503470698Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 47m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇸 Mongols · Serbia
1150
+14
🇲🇽 Huns · Mexico
1139
+15
🇸🇪 Koreans · Sweden
1127
+15
🇹🇷 Magyars · Türkiye
1090
+17
🇩🇪 Mongols · Germany
1150
-17
🇲🇰 Saracens · North Macedonia
1118
-16
🇬🇧 Japanese · United Kingdom
1110
-15
🇩🇪 Teutons · Germany
1066
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,630 11:48 15:57 38:29 ⛏ Fast Castle
32 1,498 17:11 21:55 42:59 ⛏ Fish Boom FC
28 1,332 10:21 17:21 31:51 ⚔ Archer Rush
27 1,273 10:36 20:13 36:18 ⚔ Fish Boom into Scouts
21 985 9:39 19:01 32:54 ⛏ Fast Castle
20 950 9:29 19:51 37:25 ⛏ Fish Boom
20 948 11:34 17:57 33:14 ⛏ Fish Boom FC
13 599 11:01 17:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
27,380 16,229 12,750 3,915 60,274 64,636
22,755 14,887 12,065 2,490 52,197 64,488
11,950 20,976 11,675 3,155 47,756 52,086
24,805 9,845 10,415 850 45,915 49,024
15,370 6,543 9,915 2,700 34,528 35,695
13,890 14,189 2,260 1,760 32,099 36,487
7,010 8,477 4,440 1,750 21,677 27,755
4,405 5,690 1,505 780 12,380 13,873
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.