AoeStats
← KingGustavRed

Yucatan

503469841Analyzed
4v4 RM · 8d ago on Aug 31, 2026· 57m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Khmer · Sweden
1100
+13
🇬🇧 Maya · United Kingdom
1097
+13
🇫🇷 Persians · France
1054
+15
🇬🇬 Chinese · Guernsey
1054
+15
🇨🇳 Turks · China
1075
-16
🇲🇽 Chinese · Mexico
1055
-15
🇦🇷 Huns · Argentina
1011
-13
🇧🇷 Khmer · Brazil
1010
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 2,124 10:36 15:18 34:00 ⛏ Fast Castle
24 1,398 10:33 15:25 31:51 ⛏ Fast Castle
20 1,167 10:59 14:45 32:43 ⛏ Fast Castle
19 1,078 11:14 19:24 36:22 ⚔ FC into Skirms into Archers
19 1,079 11:01 15:37 33:46 ⛏ Fast Castle
18 1,030 12:44 17:09 44:45 ⛏ Fast Castle
17 989 12:56 16:45 23:04 ◆ FC into Fast Imp
5 280 13:39 17:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,890 19,369 23,330 2,150 76,739 86,589
24,115 16,269 15,845 9,105 65,334 96,552
28,360 17,952 13,660 4,745 64,717 98,335
20,365 20,825 10,945 4,095 56,230 66,997
25,130 8,650 15,395 1,600 50,775 68,634
15,815 18,049 10,955 3,360 48,179 53,263
11,995 18,500 3,520 2,210 36,225 41,698
4,960 2,460 875 100 8,395 8,991
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.