AoeStats
← World Champion Kitty-Petter

QS Arena

503467748Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 44m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
1196
+17
🇨🇳 Huns · China
1176
+18
🇳🇱 Turks · Netherlands
1150
+19
🇫🇷 Wu · France
1149
+19
🇹🇷 Teutons · Türkiye
1395
-25
🇹🇷 Franks · Türkiye
1229
-19
🇹🇷 Britons · Türkiye
1128
-14
🇹🇷 Persians · Türkiye
1111
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,979 7:57 11:58 25:52 ⛏ Fast Castle
36 1,630 8:04 13:08 ⛏ Fast Castle
33 1,465 8:44 12:35 32:51 ⛏ Fast Castle
33 1,458 8:57 14:11 18:52 ◆ FC into Fast Imp
30 1,319 8:47 12:34 18:08 ◆ FC into Fast Imp
24 1,092 8:39 13:27 28:47 ⛏ Fast Castle
23 1,047 9:25 13:09 ⛏ Fast Castle
17 771 7:26 12:14 27:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,800 14,370 18,185 1,700 77,055 83,279
28,740 14,950 17,895 850 62,435 71,472
31,305 14,260 13,735 2,160 61,460 69,123
17,495 17,660 5,450 2,335 42,940 46,200
18,615 14,760 5,805 1,530 40,710 44,871
17,470 7,455 5,585 3,675 34,185 43,564
9,450 8,190 8,775 200 26,615 27,286
7,775 8,610 1,090 1,885 19,360 22,778
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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