AoeStats
← AleSheriff

Black Forest

503465551Analyzed
2v2 RM · 9d ago on Aug 31, 2026· 5m 0s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
334
+14
🇪🇸 Britons · Spain
331
+14
🇨🇱 Portuguese · Chile
299
-14
🇨🇱 Byzantines · Chile
297
-14
Player eAPM Actions Feudal Castle Imperial Opening
15 74
14 72
9 44
5 23

Resources

Player Food Wood Gold Stone Spent Collected
550 155 0 0 705 642
350 150 0 0 500 542
250 195 0 0 445 354
300 100 0 0 400 424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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