AoeStats
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QS Arena

503464906Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 43m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Dravidians · South Africa
870
+14
🇨🇱 Khmer · Chile
862
+15
🇦🇺 Britons · Australia
798
+18
🇺🇸 Bohemians · United States
790
+18
🇹🇷 Mongols · Türkiye
886
-19
🇹🇷 Byzantines · Türkiye
847
-32
🇹🇷 Spanish · Türkiye
808
-15
🇹🇷 Persians · Türkiye
807
-15
Player eAPM Actions Feudal Castle Imperial Opening
23 991 8:48 16:42 34:55 ⚔ FC into Scouts
22 976 9:19 16:43 34:09
21 932 9:03 15:24 32:57 ⛏ Fast Castle
19 837 10:03 15:04 30:09 ⛏ Fast Castle
17 753 8:22 13:15 28:59 ⛏ Fast Castle
15 650 7:50 18:59 38:55 ⚔ FC into Skirms
15 660 7:54 18:22 33:39 ⚔ FC into Skirms
13 576 8:20 19:13 35:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,505 15,520 8,040 1,275 53,340 67,708
18,950 13,430 10,875 2,375 45,630 64,100
16,650 15,835 10,185 2,280 44,950 52,033
17,975 14,995 5,190 750 38,910 44,092
13,920 13,890 8,760 1,500 38,070 41,174
14,195 12,345 6,070 1,600 34,210 41,115
15,070 8,325 6,270 2,150 31,815 36,453
11,945 10,710 7,765 750 31,170 37,610
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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