AoeStats
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Black Forest

503464033Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 51m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1258
+18
🇫🇷 Hindustanis · France
1256
+18
🇧🇪 Turks · Belgium
1234
+19
🇲🇽 Spanish · Mexico
1233
+19
🇦🇷 Armenians · Argentina
1347
-21
🇭🇺 Malay · Hungary
1339
-20
🇦🇷 Teutons · Argentina
1282
-18
🇨🇳 Huns · China
1213
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,290 12:50 28:03 44:19 ⚔ M@A into Archers
43 2,215 12:32 20:42 38:46 ⛏ Fast Castle
33 1,698 12:08 16:04 29:20 ⛏ Fast Castle
31 1,579 10:57 17:38 22:59 ◆ FC into Fast Imp
28 1,414 11:10 14:56 29:28 ⛏ Fast Castle
28 1,438 12:00 16:05 31:10 ⛏ Fast Castle
27 1,364 13:00 24:56 39:26 ⛏ Fast Castle
25 1,261 10:40 17:23 31:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,500 15,300 34,870 7,000 97,670 103,735
46,305 15,424 21,140 3,100 85,969 90,192
41,595 16,445 22,385 2,250 82,675 96,578
25,705 20,304 3,655 1,345 51,009 53,834
26,245 15,261 7,895 1,210 50,611 57,390
17,605 18,499 12,750 1,630 50,484 59,484
22,655 15,782 8,655 3,010 50,102 57,394
20,135 15,314 6,085 1,920 43,454 46,525
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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