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503463666Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 127m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
877
+40
🇸🇪 Magyars · Sweden
842
+16
🇦🇷 Maya · Argentina
806
+17
🇺🇦 Bulgarians · Ukraine
747
+20
🇫🇷 Burgundians · France
907
-20
🇺🇸 Aztecs · United States
859
-18
🇩🇪 Celts · Germany
811
-28
🇩🇪 Britons · Germany
776
-30
Player eAPM Actions Feudal Castle Imperial Opening
34 4,312 10:55 23:40 47:42 ⚔ FC into Archers
34 4,344 9:45 21:20 35:20 ⚔ Drush
34 4,356 11:38 20:51 40:45 ⚔ Scout Rush
22 2,858 12:30 27:03 53:40 ⚔ Scouts into Archers
18 2,247 12:18 38:00 110:52 ⚔ Drush into Scouts
14 1,791 12:15 21:43 38:58 ⛏ Fast Castle
10 1,277 12:17 19:53 25:17 ◆ FC into Fast Imp
8 1,004 13:20 31:07

Resources

Player Food Wood Gold Stone Spent Collected
68,285 76,660 27,575 10,150 182,670 186,542
31,040 53,322 40,630 6,075 131,067 152,547
49,580 32,710 21,235 6,100 109,625 163,955
37,185 19,165 19,530 8,780 84,660 89,805
44,425 32,336 6,030 540 83,331 85,242
32,515 31,275 10,270 2,440 76,500 86,654
30,740 20,099 10,800 3,930 65,569 124,663
11,935 11,735 6,780 2,150 32,600 51,315
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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