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Black Forest

503461228Analyzed
4v4 RM · 8d ago on Aug 31, 2026· 66m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
768
+16
🇨🇳 Jurchens · China
750
+16
🇮🇳 Romans · India
745
+17
🇬🇷 Franks · Greece
740
+17
🇹🇷 Franks · Türkiye
773
-17
🇲🇽 Franks · Mexico
769
-17
🇩🇪 Teutons · Germany
769
-17
🇫🇮 Vikings · Finland
732
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 1,756 13:10 20:16 29:33 ⛏ Fish Boom FC
22 1,438 13:39 22:41 34:40 ⛏ Fast Castle
20 1,302 12:50 17:48 33:38 ⛏ Fish Boom FC
19 1,242 17:22 29:22 43:50 ⚔ Drush into Archers
16 1,055 10:50 15:49 31:47 ⛏ Fast Castle
14 920 14:28 19:11 34:03 ⛏ Fast Castle
13 844 14:26 24:18 34:58 ⛏ Fast Castle
13 889 15:53 22:29 36:30 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
36,530 48,225 39,920 1,700 126,375 138,050
42,920 27,235 24,110 2,500 96,765 100,857
33,585 30,845 29,830 1,500 95,760 105,496
19,405 34,350 18,675 900 73,330 112,419
21,575 24,816 24,325 2,520 73,236 89,510
28,535 15,120 23,135 4,245 71,035 89,471
18,705 25,833 18,400 3,905 66,843 79,372
15,750 23,275 12,135 1,000 52,160 57,688
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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