AoeStats
← Szokollu Musztafa Budai Pasha

QS Arena

503458857Analyzed
1v1 RM · 9d ago on Aug 31, 2026· 43m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
998
+17
🇨🇷 Turks · Costa Rica
1023
-17
Player eAPM Actions Feudal Castle Imperial Opening
39 1,661 9:13 12:52 26:53 ⛏ Fast Castle
27 1,174 8:16 14:58 31:02 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
25,900 19,075 10,150 2,180 57,305 62,441
18,910 14,895 13,105 2,450 49,360 50,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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