AoeStats
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Yucatan

503458811Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 69m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
957
+16
🇹🇷 Koreans · Türkiye
953
+17
🇳🇱 Hindustanis · Netherlands
928
+18
🇹🇷 Magyars · Türkiye
887
+20
vs
🇨🇿 Dravidians · Czechia
995
-19
🇮🇹 Mongols · Italy
974
-18
🇮🇹 Khmer · Italy
950
-17
🇫🇷 Britons · France
941
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 2,074 9:43 22:37 42:48 ⚔ Fish Boom into Scouts
27 1,860 11:19 19:31 54:47 ⚔ Skirmisher Rush
25 1,765 12:32 16:34 35:07 ⛏ Fast Castle
25 1,735 10:50 25:13 42:04 ⚔ Scouts into Archers
24 1,672 12:46 21:23 46:09 ⚔ Archer Rush
18 1,272 10:08 23:27 42:38 ⚔ Archer Rush
15 1,018 10:54 22:15 41:06 ⚔ Scout Rush
12 864 13:13 20:25 36:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,720 39,853 19,140 3,900 84,613 100,888
35,380 21,315 21,905 4,150 82,750 95,423
31,245 16,668 25,615 6,970 80,498 90,486
24,315 26,355 21,555 4,450 76,675 81,732
18,020 20,047 21,240 4,305 63,612 82,910
19,130 19,984 7,610 6,340 53,064 55,707
21,685 11,670 13,165 2,540 49,060 73,113
16,945 10,777 8,170 3,600 39,492 45,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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