AoeStats
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Black Forest

503458226Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 51m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Goths · United Kingdom
977
+13
🇬🇧 Mongols · United Kingdom
956
+14
🇬🇧 Cumans · United Kingdom
950
+14
🇪🇸 Spanish · Spain
889
+17
🇪🇸 Vietnamese · Spain
932
-15
🇵🇱 Franks · Poland
923
-15
🇮🇪 Huns · Ireland
914
-15
🇹🇷 Malians · Türkiye
873
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,270 9:28 26:56 47:24
23 1,168 12:54 26:21 37:31 ⛏ Fish Boom FC
20 1,003 15:59 23:38 ⛏ Fast Castle
19 971 10:28 17:08 38:49 ⛏ Fast Castle
17 854 12:38 16:57 45:19 ⛏ Fast Castle
17 885 11:54 20:37 40:47 ⛏ Fast Castle
12 606 14:00 28:46 ⚔ Fish Boom into Scouts
11 553 12:34 20:10 40:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,180 25,330 16,400 1,200 65,110 78,825
11,500 17,290 14,820 2,800 46,410 58,972
20,205 9,312 6,330 3,550 39,397 54,719
16,075 9,232 9,550 420 35,277 41,335
10,375 13,030 2,485 3,040 28,930 35,348
9,750 10,439 4,115 850 25,154 35,681
7,700 8,248 2,070 1,735 19,753 21,032
7,050 5,860 350 925 14,185 17,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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