AoeStats
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Yucatan

503456056Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 49m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Franks · Colombia
1165
+12
🇺🇸 Malay · United States
1040
+17
🇺🇸 Malians · United States
1037
+17
🇨🇴 Celts · Colombia
1027
+18
🇺🇸 Byzantines · United States
1118
-18
🇲🇽 Sicilians · Mexico
1087
-17
🇩🇪 Mongols · Germany
1045
-15
🇬🇧 Maya · United Kingdom
1010
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,521 11:48 18:45 ⛏ Fast Castle
25 1,264 13:06 17:32 37:42 ⚔ Scout Rush
25 1,229 9:53 16:38 29:58 ⛏ Fast Castle
25 1,262 10:20 17:48 41:15 ⛏ Fast Castle
24 1,176 10:37 17:15 36:44 ⛏ Fast Castle
24 1,207 11:09 18:02 28:43 ⛏ Fish Boom FC
23 1,125 9:56 18:06 ⛏ Fast Castle
18 881 11:23 19:02 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,880 17,570 9,065 2,470 49,985 60,581
19,670 14,795 11,335 3,415 49,215 62,803
19,010 16,288 7,855 4,320 47,473 54,228
16,715 15,371 12,245 1,885 46,216 51,743
17,895 6,605 8,260 2,800 35,560 49,845
12,105 8,655 4,015 1,575 26,350 28,928
10,635 6,446 4,270 430 21,781 28,793
5,275 7,262 1,870 975 15,382 19,930
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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