AoeStats
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Black Forest

503454663Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 52m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
1027
+41
🇬🇧 Teutons · United Kingdom
1001
+16
🇬🇧 Turks · United Kingdom
1000
+17
🇬🇧 Britons · United Kingdom
973
+18
🇦🇷 Celts · Argentina
1059
-19
🇬🇧 Saracens · United Kingdom
1014
-17
🇦🇷 Turks · Argentina
1014
-17
🇺🇸 Magyars · United States
959
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,852 11:57 16:57 35:42 ⛏ Fast Castle
23 1,216 11:03 16:21 32:39 ⛏ Fast Castle
23 1,187 14:08 23:21 35:29 ⚔ Skirms FC
21 1,088 12:08 26:33 40:06
21 1,120 13:25 18:50 33:59 ⛏ Fast Castle
19 1,005 15:18 19:53 36:54 ⛏ Fast Castle
13 700 11:45 19:53 ⚔ Archer Rush
13 699 13:01 18:36 31:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,795 13,790 8,670 3,075 62,330 82,547
27,565 14,053 16,475 2,330 60,423 71,960
25,765 20,145 7,950 3,185 57,045 68,709
21,695 14,775 9,995 2,995 49,460 72,702
28,250 11,220 6,725 950 47,145 52,928
17,095 17,330 6,945 1,995 43,365 47,704
10,125 13,072 8,150 1,630 32,977 52,380
8,080 7,740 2,255 1,500 19,575 24,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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