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QS Arena

503453623Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 48m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Persians · Sweden
849
+10
🇪🇸 Saracens · Spain
847
+10
🇰🇿 Armenians · Kazakhstan
780
+12
🇹🇷 Franks · Türkiye
777
+13
🇩🇪 Britons · Germany
755
-13
🇩🇪 Khmer · Germany
725
-12
🇩🇪 Saracens · Germany
694
-11
🇩🇪 Spanish · Germany
630
-8
Player eAPM Actions Feudal Castle Imperial Opening
21 1,033 8:00 12:34 28:11 ⛏ Fast Castle
19 931 9:51 22:12 42:15 ⚔ Scout Rush
16 789 6:23 21:02 35:22 ⚔ Archer Rush
15 747 10:05 35:09 ⛏ Fast Castle
13 648 11:52 15:32 31:19 ⛏ Fast Castle
13 641 8:56 16:09 ⛏ Fast Castle
10 464 11:31 21:01 36:12
10 493 10:25 18:48 38:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,695 20,060 15,795 4,300 72,850 87,988
21,340 14,320 15,745 200 51,605 68,302
17,425 14,845 8,950 2,250 43,470 48,641
19,290 10,615 6,940 2,940 39,785 55,634
16,885 10,140 7,835 1,500 36,360 44,811
13,115 12,070 5,390 2,690 33,265 34,629
8,720 11,595 3,170 2,465 25,950 27,306
10,675 8,500 3,065 1,055 23,295 26,805
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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