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Coastal Forest

503452590Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 33m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Gurjaras · Switzerland
1280
+15
🇩🇪 Magyars · Germany
1277
+15
🇩🇪 Dravidians · Germany
1263
+16
🇩🇪 Hindustanis · Germany
1159
+20
🇩🇪 Persians · Germany
1460
-25
🇩🇪 Khmer · Germany
1275
-17
🇩🇪 Malay · Germany
1174
-13
🇩🇪 Britons · Germany
1130
-11
Player eAPM Actions Feudal Castle Imperial Opening
66 2,201 8:57 22:53 ⚔ Scout Rush
44 1,444 10:15 19:40 ⚔ Scout Rush
39 1,291 10:32 21:15 33:05 ⚔ Scout Rush
36 1,195 10:28 17:31 ⛏ Fish Boom FC
34 1,135 12:17 19:30 ⛏ Fish Boom FC
30 979 9:39 23:31 ⚔ Scout Rush
29 955 9:58 23:59 ⚔ Archer Rush
15 500 9:52 23:34

Resources

Player Food Wood Gold Stone Spent Collected
9,645 10,705 3,665 850 24,865 25,802
6,945 11,688 4,935 395 23,963 25,329
10,840 7,725 1,425 300 20,290 21,519
10,165 5,987 1,760 400 18,312 21,241
8,435 6,035 1,600 1,075 17,145 19,547
7,790 6,264 2,540 270 16,864 17,342
7,550 5,179 2,020 20 14,769 18,883
3,875 3,118 2,120 75 9,188 10,180
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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