AoeStats
← Big Albatroz

Yucatan

503451253Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 47m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
989
+13
🇭🇰 Hindustanis · Hong Kong SAR China
983
+14
🇭🇰 Mongols · Hong Kong SAR China
963
+15
🇭🇰 Inca · Hong Kong SAR China
951
+15
🇲🇽 Mongols · Mexico
1018
-18
🇧🇷 Persians · Brazil
973
-16
🇫🇷 Maya · France
884
-28
🇹🇷 Burgundians · Türkiye
855
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,697 12:23 21:03 38:59
35 1,664 9:55 18:07 33:31 ⛏ Fast Castle
30 1,418 9:00 19:02 35:23 ⚔ Scout Rush
27 1,279 12:36 20:40 36:52 ⛏ Fast Castle
27 1,285 10:18 18:29 33:26 ⚔ Archer Rush
27 1,270 12:23 16:33 ⛏ Fast Castle
25 1,195 9:03 20:01 37:20 ⚔ Scouts into Skirms
21 1,010 9:47 15:56 35:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,160 15,072 18,030 3,100 60,362 72,425
31,545 9,955 12,165 3,425 57,090 65,205
26,345 11,229 8,595 1,850 48,019 54,931
19,520 10,948 8,395 4,250 43,113 67,605
14,075 14,343 12,090 2,415 42,923 59,132
20,400 11,280 9,535 1,630 42,845 45,785
8,340 7,533 4,145 1,555 21,573 26,827
4,400 2,317 250 200 7,167 7,476
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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