AoeStats
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Yucatan

503450783Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 54m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
1102
+10
🇩🇪 Ethiopians · Germany
1071
+11
🇩🇪 Armenians · Germany
910
+19
🇩🇪 Aztecs · Germany
892
+19
🇬🇧 Wei · United Kingdom
993
-16
🇬🇧 Mongols · United Kingdom
971
-15
🇬🇧 Poles · United Kingdom
965
-15
🇬🇧 Khmer · United Kingdom
939
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,519 10:49 20:58 38:34 ⚔ Scout Rush
26 1,415 10:57 14:30 45:16 ⛏ Fast Castle
25 1,336 10:24 18:37 37:15 ⚔ Scout Rush
21 1,146 11:39 32:09 49:35 ⚔ Archer Rush
20 1,092 10:02 18:25 49:26 ⛏ Fast Castle
16 850 12:44 34:04 ⚔ Scout Rush
12 640 12:35 19:32 31:45 ⛏ Fast Castle
12 667 13:18 18:48 33:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,635 9,605 20,720 1,500 58,460 67,831
20,170 15,986 10,930 2,180 49,266 60,131
12,955 12,015 7,600 3,495 36,065 45,060
18,445 8,725 5,235 2,745 35,150 64,900
11,925 14,060 6,510 1,345 33,840 39,900
11,535 12,410 4,770 2,410 31,125 34,478
12,125 9,105 5,955 2,710 29,895 32,132
10,290 5,311 1,880 1,035 18,516 18,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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