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Acropolis

503449817Analyzed
1v1 RM · 3d ago on Aug 31, 2026· 64m 51s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Wei · Hungary
805
+16
🇪🇸 Byzantines · Spain
807
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,798 10:02 27:35 43:44 ⚔ Skirmisher Rush
el_fercho143 Byzantines
18 1,152 11:49 24:07 46:02 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
33,670 20,160 14,330 850 69,010 83,148
13,600 13,240 9,580 1,885 38,305 44,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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