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503449486Analyzed
1v1 RM · 6h ago on Aug 31, 2026· 84m 25s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Sicilians · United Kingdom
1254
+16
🇪🇸 Teutons · Spain
1253
-16
Player eAPM Actions Feudal Castle Imperial Opening
King Castilla Teutons
55 4,640 10:01 48:30 76:57
Binny Bong Baron Sicilians
45 3,776 39:25 45:53 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
15,780 21,234 11,580 2,150 50,744 51,998
16,215 12,889 6,560 2,370 38,034 39,317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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