AoeStats
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Arabia

503449101Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 86m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
764
+12
🇩🇪 Aztecs · Germany
757
+12
🇹🇷 Inca · Türkiye
737
+13
🇩🇪 Teutons · Germany
707
+14
vs
🇸🇦 Vietnamese · Saudi Arabia
717
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🇺🇸 Goths · United States
693
-34
🇺🇸 Japanese · United States
666
-19
🇸🇦 Inca · Saudi Arabia
602
-19
Player eAPM Actions Feudal Castle Imperial Opening
29 2,536 11:20 43:34 —
27 2,318 11:32 24:51 58:17 ⛏ Fast Castle
25 2,164 9:34 16:44 54:24 ⛏ Fast Castle
17 1,497 13:18 23:49 37:56 ⚔ M@A into Skirms
17 1,481 11:36 20:24 37:33 ⚔ Archer Rush
15 1,259 12:46 30:04 43:36 ⚔ M@A Rush
14 1,226 17:20 38:59 49:40 ⚔ Scout Rush
14 1,209 11:44 23:53 72:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,700 17,980 16,110 5,550 80,340 88,252
20,570 23,230 21,060 4,850 69,710 79,941
28,235 24,525 12,885 3,150 68,795 69,999
21,660 14,345 12,640 3,350 51,995 65,328
21,915 15,999 6,200 1,800 45,914 50,963
16,680 18,955 8,775 1,470 45,880 48,215
6,105 15,495 11,075 2,150 34,825 36,390
12,495 14,910 2,795 1,500 31,700 32,581
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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