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QS Arena

503448184Analyzed
1v1 RM · 3d ago on Aug 31, 2026· 37m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
529
+14
🇹🇷 Turks · Türkiye
494
-14
Player eAPM Actions Feudal Castle Imperial Opening
Moaddeb Turks
19 705 8:18 17:29 ⛏ Fast Castle
ERHAN Turks
10 370 9:29 14:16 20:02 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
7,840 7,735 4,845 200 20,620 22,169
8,275 6,715 1,615 1,815 18,420 22,942
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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