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503446138Analyzed
4v4 RM · 1d ago on Aug 31, 2026· 30m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Maya · Netherlands
1530
+9
🇩🇪 Saracens · Germany
1451
+12
🇳🇱 Franks · Netherlands
1409
+13
🇻🇳 Shu · Vietnam
1377
+15
🇫🇷 Bengalis · France
1485
-18
🇫🇷 Bulgarians · France
1474
-18
🇫🇷 Hindustanis · France
1402
-14
🇫🇷 Burgundians · France
1057
-3
Player eAPM Actions Feudal Castle Imperial Opening
57 1,721 9:20 21:46 ⚔ Archer Rush
Devious Adar Bulgarians
50 1,517 10:09 14:28 ⛏ Fast Castle
Eras Mousse Bengalis
47 1,412 10:13 14:25 ⛏ Fast Castle
Ficki-T-E Saracens
43 1,318 10:25 14:25 ⛏ Fast Castle
VanillaCoke Franks
40 1,199 9:00 20:36 ⚔ Scout Rush
39 1,187 9:16 23:35 ⚔ Archer Rush
TwoTemple Hindustanis
37 1,114 10:44 14:30 ⛏ Fast Castle
AGS.Euphiebe Burgundians
34 1,043 13:11 17:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,850 7,270 3,770 230 25,120 26,541
11,125 6,536 1,125 1,565 20,351 21,614
9,800 6,645 2,045 990 19,480 21,174
8,895 3,648 3,130 2,600 18,273 19,040
7,795 7,005 3,100 100 18,000 19,664
9,140 5,265 2,920 100 17,425 19,734
6,800 5,984 3,320 260 16,364 18,285
6,775 4,985 660 355 12,775 14,341
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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