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Nomad

503444484Analyzed
3v3 RM · 3d ago on Aug 31, 2026· 55m 13s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Malay · United Kingdom
906
+13
🇨🇭 Spanish · Switzerland
870
+14
🇮🇳 Magyars · India
862
+14
🇨🇿 Teutons · Czechia
840
-14
🇨🇿 Turks · Czechia
840
-14
🇨🇿 Bohemians · Czechia
808
-13
Player eAPM Actions Feudal Castle Imperial Opening
ThorhammerCZ Bohemians
33 1,810 14:44 24:33 ⛏ Fish Boom into Fire Galleys FC
Blobby Spanish
28 1,548 14:40 22:02 39:01 ⛏ Fish Boom FC
SABISHII Magyars
22 1,200 16:54 27:16 38:52 ⚔ Fish Boom into Scouts
21 1,180 12:50 20:08 38:23 ⛏ Fish Boom FC
Majk Teutons
21 1,142 15:00 25:22 ⚔ Scouts into Fire Galleys
Surgen Turks
21 1,143 14:16 26:35 46:01 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
22,550 12,400 9,205 2,380 46,535 62,932
18,040 12,240 8,385 3,550 42,215 49,362
13,215 15,250 6,490 3,455 38,410 46,050
9,110 12,400 7,305 850 29,665 32,532
7,880 12,108 3,325 1,600 24,913 27,372
11,435 6,681 3,695 2,155 23,966 25,562
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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