AoeStats.net
887 live
← back

Arabia

503442285Analyzed
1v1 RM · 1d ago on Aug 31, 2026· 24m 23s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Wei · Spain
880
+17
🇦🇷 Vikings · Argentina
911
-17
Player eAPM Actions Feudal Castle Imperial Opening
66 1,609 10:17 21:46 ⚔ Archers into Skirms
AOE2DE_NOOB Vikings
11 267 9:55

Resources

Player Food Wood Gold Stone Spent Collected
4,870 4,791 675 100 10,436 11,845
2,340 2,235 50 0 4,625 9,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.