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Four Lakes

503442087Analyzed
4v4 RM · 3d ago on Aug 31, 2026· 26m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1320
+13
🇩🇪 Persians · Germany
1295
+14
🇩🇪 Poles · Germany
1291
+14
🇩🇪 Shu · Germany
1275
+15
🇨🇳 Persians · China
1282
-15
🇪🇸 Franks · Spain
1269
-15
🇩🇪 Sicilians · Germany
1253
-14
🇲🇽 Chinese · Mexico
1225
-13
Player eAPM Actions Feudal Castle Imperial Opening
Chalix Italians
37 985 10:12 19:30 ⚔ Fish Boom into Archers
35 944 10:54 23:24 ⚔ Fish Boom into Archers
daddeldida Persians
34 909 11:41 16:42 ⚔ Fish Boom FC into Scouts
Zaramot Sicilians
33 886 11:32 16:26 ⚔ FC into Skirms
暴打外国佬 Persians
32 850 11:04 14:59 ⛏ Fish Boom FC
31 837 11:37 16:13 ⛏ Fish Boom FC
Mesq6000 Franks
29 778 11:01 23:34 ⚔ Fish Boom into Scouts into Towers
[GDL] Wenjie Chinese
13 355 12:40 19:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,625 8,830 1,955 850 22,260 23,107
7,850 7,582 2,895 200 18,527 18,524
9,120 4,855 3,340 100 17,415 18,458
7,240 4,395 3,625 200 15,460 17,754
5,995 5,694 2,260 325 14,274 15,277
7,630 3,399 450 250 11,729 12,785
5,575 4,309 630 200 10,714 11,560
4,050 3,635 985 935 9,605 10,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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