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Black Forest

503441141Analyzed
3v3 RM · 3d ago on Aug 31, 2026· 82m 14s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
759
+15
🇬🇷 Byzantines · Greece
736
+16
🇪🇸 Vietnamese · Spain
615
+21
🇭🇺 Inca · Hungary
841
-50
🇭🇺 Britons · Hungary
681
-30
🇭🇺 Magyars · Hungary
681
-30
Player eAPM Actions Feudal Castle Imperial Opening
37 3,077 10:30 21:33 43:35 ⚔ FC into Archers
DonVuk Britons
23 1,870 19:19 35:20 55:59 ⚔ Drush into Archers
Crepaholic Yorgos Byzantines
18 1,521 16:02 21:16 37:39 ⛏ Fast Castle
erik.lightnod Magyars
18 1,461 12:31 25:45 43:53 ⛏ Fast Castle
RicoTico Vietnamese
16 1,316 11:04 23:36 55:25 ⛏ Fast Castle
Tribamell Bohemians
15 1,217 13:29 26:32 34:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,255 44,268 19,310 4,345 103,178 148,420
42,600 24,266 16,310 1,710 84,886 86,327
21,175 34,311 17,790 9,005 82,281 147,930
18,860 10,480 17,780 2,050 49,170 50,197
20,000 15,430 11,325 2,255 49,010 55,745
13,415 16,726 15,735 2,705 48,581 48,998
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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