AoeStats
← DKT | BRESSAN

Nomad

503433561Analyzed
1v1 RM · 9d ago on Aug 31, 2026· 55m 20s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1006
+16
🇧🇷 Britons · Brazil
1006
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 1,637 15:59 20:10 49:45 ⚔ FC into Skirms
18 977 12:43 25:54 43:32 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
12,600 22,575 13,975 3,260 52,410 57,577
11,350 14,685 7,240 3,950 37,225 39,526
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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