AoeStats
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Four Lakes

503428122Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 28m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Ethiopians · United Kingdom
1437
+15
🇺🇸 Lithuanians · United States
1425
+15
🇳🇴 Japanese · Norway
1414
+16
🇦🇷 Georgians · Argentina
1357
+18
🇨🇳 Mongols · China
1423
-17
🇭🇰 Persians · Hong Kong SAR China
1418
-16
🇻🇳 Magyars · Vietnam
1395
-15
🇱🇰 Jurchens · Sri Lanka
1393
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 1,446 8:30 23:36 ⚔ M@A into Archers
42 1,177 9:39 22:56 ⚔ Scouts into Fish Boom
39 1,105 10:18 18:00 ⚔ Fish Boom into Scouts into Galleys
31 874 10:06 26:01 ⚔ Archer Rush
31 876 10:13 17:04 ⛏ Fish Boom FC
26 733 10:41 15:27 ⛏ Fish Boom FC
19 530 8:43 ⚔ Fish Boom into Scouts
18 508 10:08

Resources

Player Food Wood Gold Stone Spent Collected
9,785 10,155 585 300 20,825 23,353
9,310 6,928 2,275 100 18,613 19,545
7,995 5,998 3,080 200 17,273 21,417
7,270 7,635 815 1,040 16,760 18,924
4,450 4,218 2,300 30 10,998 11,045
3,900 4,132 955 0 8,987 10,750
2,650 725 50 0 3,425 4,083
2,000 1,366 50 0 3,416 3,755
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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