AoeStats
← Siggi_Team

QS Arena

503426426Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 54m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Japanese · Germany
1059
+15
🇩🇪 Huns · Germany
1050
+15
🇧🇷 Teutons · Brazil
1031
+16
🇧🇷 Turks · Brazil
1015
+17
🇨🇳 Bohemians · China
1094
-19
🇺🇦 Hindustanis · Ukraine
1059
-17
🇨🇳 Wu · China
1021
-15
🇹🇷 Britons · Türkiye
977
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,024 9:40 13:49 18:40 ◆ FC into Fast Imp
46 2,500 8:44 12:19 30:00 ⛏ Fast Castle
41 2,206 7:05 14:14 32:05 ⛏ Fast Castle
29 1,598 7:54 11:41 26:20 ⛏ Fast Castle
21 1,119 9:13 15:17 28:14 ⛏ Fast Castle
19 1,031 8:41 15:35 40:46 ⛏ Fast Castle
19 1,050 9:38 15:40 33:09 ⛏ Fast Castle
14 784 8:24 13:11 26:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,085 23,285 21,245 2,250 86,865 102,291
26,480 29,960 17,635 2,840 76,915 84,235
37,260 28,370 6,465 1,750 73,845 91,589
23,680 28,985 17,445 2,900 73,010 79,905
27,075 27,510 8,755 1,650 64,990 71,323
34,000 10,365 17,470 1,660 63,495 81,251
23,495 20,065 8,920 2,580 55,060 57,033
21,760 19,465 11,585 1,385 54,195 57,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.