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QS Arena

503422830Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 56m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1166
+25
🇹🇼 Persians · Taiwan
1058
+18
🇨🇳 Shu · China
1013
+20
🇨🇳 Celts · China
1005
+20
vs
🇦🇷 Koreans · Argentina
1126
-19
🇨🇳 Mongols · China
1106
-18
🇮🇹 Burgundians · Italy
1093
-18
🇵🇸 Goths · Palestinian Territories
1064
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,605 7:28 11:45 33:37 ⛏ Fast Castle
43 2,442 8:14 11:56 24:21 ⛏ Fast Castle
32 1,815 8:39 13:01 29:48 ⛏ Fast Castle
32 1,834 7:39 11:41 27:14 ⛏ Fast Castle
24 1,356 8:18 12:28 56:00 ⛏ Fast Castle
20 1,146 8:47 12:04 27:31 ⛏ Fast Castle
14 772 7:49 15:02 — ⛏ Fast Castle
12 662 10:00 14:27 31:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,245 35,613 27,850 5,545 102,253 115,334
41,160 25,335 13,145 6,835 86,475 93,788
36,310 27,575 15,045 3,100 82,030 114,565
27,160 34,260 19,205 1,310 81,935 87,553
41,450 13,930 11,335 5,405 72,120 83,633
13,795 7,915 6,345 2,725 30,780 31,607
13,840 10,660 5,400 340 30,240 37,816
6,525 3,560 1,595 850 12,530 12,501
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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