AoeStats
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Nomad

503419627Analyzed
4v4 RM · 10d ago on Aug 31, 2026· 54m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
1095
+12
🇸🇪 Bohemians · Sweden
1042
+14
🇩🇪 Sicilians · Germany
1014
+16
🇺🇸 Goths · United States
981
+17
🇧🇷 Spanish · Brazil
1048
-17
🇩🇪 Koreans · Germany
1047
-17
🇩🇪 Japanese · Germany
1030
-16
🇩🇪 Italians · Germany
905
-10
Player eAPM Actions Feudal Castle Imperial Opening
26 1,428 13:07 20:05 36:43 ⛏ Fish Boom into Fire Galleys FC
25 1,345 14:58 22:02 37:44 ⛏ Fish Boom FC
25 1,372 13:35 21:09 42:03 ⛏ Fish Boom FC
18 967 15:10 19:19 41:08 ⛏ Fast Castle
16 868 12:27 27:51
16 859 13:52 23:51 44:56 ⚔ Fish Boom into Scouts
14 773 14:37 21:22 33:42 ⛏ Fish Boom FC
11 623 15:55 24:03 36:26 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,700 18,440 11,875 8,895 56,910 68,699
19,545 17,270 11,570 2,265 50,650 53,615
20,455 18,460 7,625 3,225 49,765 65,882
20,240 14,382 9,355 1,700 45,677 59,121
16,675 9,790 7,995 3,460 37,920 39,981
11,655 13,074 6,975 3,520 35,224 44,833
11,490 11,940 7,075 4,550 35,055 36,822
10,320 5,123 2,305 1,080 18,828 18,589
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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