AoeStats
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Black Forest

503419122Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 61m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Persians · Australia
1079
+15
🇦🇺 Italians · Australia
1079
+15
🇻🇳 Burmese · Vietnam
1006
+18
🇧🇷 Cumans · Brazil
997
+18
vs
🇨🇭 Georgians · Switzerland
1095
-19
🇺🇦 Cumans · Ukraine
1077
-18
🇫🇷 Mongols · France
1034
-16
🇭🇷 Britons · Croatia
996
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,041 12:42 32:24 40:49 ⚔ Towers FC
36 2,196 11:23 17:38 32:38 ⛏ Fish Boom FC
30 1,820 13:06 18:54 46:49 ⛏ Fish Boom FC
30 1,827 11:00 15:42 34:37 ⛏ Fish Boom FC
27 1,674 13:04 17:36 37:56 ⛏ Fish Boom FC
20 1,245 12:38 17:09 33:52 ⛏ Fish Boom FC
19 1,143 12:34 27:06 47:50
14 874 16:29 21:51 46:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,115 24,318 48,635 2,840 123,908 149,541
20,835 30,460 14,260 4,360 69,915 82,505
30,065 23,055 13,690 1,650 68,460 104,093
25,365 21,350 14,475 7,235 68,425 95,251
24,750 28,184 3,205 2,975 59,114 60,129
24,440 16,004 12,840 2,725 56,009 65,991
13,775 23,007 15,305 3,320 55,407 73,697
17,145 13,776 5,680 610 37,211 41,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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